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1998 to 1999 - Traditional 2D cartoon animation with CGI backgrounds
You can see
Panda Pander at AniBoom, and it's gathered a few million
hits at
Crackle.
After
Two Face Tabby I didn't want to spend so long on my next
project so I did some one off exercises to flesh out my showreel
while I spent a few months developing the preproduction material
for Panda Pander (working title "Shelf Life").
This gave me a
chance to really hone the storyboard and character designs. Of
course I'd already done a reasonable amount of pencil mileage
with these characters so I knew exactly what to change to make
them even better for this film.
Although Polo still had his
issues (there's no way he works unless he's sitting down!) I am
still very pleased with Racket's design (the Red ninja Panda in the
picture below).
I guess I started before Christmas in earnest. I recruited a
first year student, Damon, to handle the animation of the bugs
and I asked my friend Marcus to help out with the modelling for
most of the background props that would litter the ground in my
set and give it an untidy appearance.
It was a hard slog getting through all the animation but a
real thrill since I'd developed it as a strong piece of
character interaction first and foremost. As I was getting to
the end and the whole thing, it was all becoming too familiar to
me, so I was constantly coming up with new ideas for the end
scene and I didn't know what to run with. My flat mate Rupert
(also on the same animation course) recommended allowing the
scene to run it's course naturally no matter how long it lasted,
and I reluctantly proceeded. That scene ended up doubling the
length of the movie! Thanks for the extra work Rupert! Still...
lesson learned.
I did an initial colour design that I wasn't very satisfied
with. It featured some vary acidic colour combinations and I
eventually asked a friend, Sarah, to re-design the colours of
the entire film. I was very happy with the result.
When it came to the cleanup, the deadlines for the award
ceremony were approaching fast so I had a couple of people chip
in, but I have to admit that it was a challenge for them to
match my cleanup style. By this point the college had bought in
some Archer colouring systems (thanks in part to me), plus I had
a complementary copy on loan, and so began the long colouring
job. Generally the two colour design of each character made
things simple, but Racket's striped tail did throw the automatic
colouring system off a few times. Rhys and Graham both did a
great job of keeping those colouring systems busy for me at a
tense time in the project, while I dashed around meeting with
all the other team members and did a dozen jobs at once.
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This was also the second of my highly successful
collaborations with Craig, who did all the music and most of the
sound effects work. He worked with me throughout the production
(unusual for a musician) and ultimately made some huge personal
and professional sacrifices for the project. It was a great
working with him and can visit his MySpace site
here.
Panda Pander eventually won an award for best third year film
and another for best traditional 2D animation that year. I
walked on stage at the Odeon in front of all the industry guests
and my peers with a giant Polo teddy bear (that my Mum had
graciously made) and a Team panda cap that many of us wore on
the day. I made my speeches (twice), and thanked my tutors and
my team mates for their support. Thanks everyone!
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Panda Pander Animatic
Storyboards, line-tests and early computerised backgrounds.
Animatic temporary audio: "Antz" ©
Dreamworks 1998 / “Indiana Jones” © 1981 Lucasfilm Ltd. / “Jaws”
© 1975 MCA Records, Inc. / “Mission Impossible” © 1996 Philips
Classics and Paramount Pictures / “Terminator 2” © 1991 Carolco
Pictures Inc.
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